We all worked together on discussing the concept, idea and research while Iman was more into the interface design also logo. This dummy project supervised directly by Herru Adi Vian (Mr).
Knowing the needs to dine in at the fast food restaurant without queuing was on demand, we tried to do something to solve this matter but if you wonder why we chose fast food restaurant, simply because the affordable price for almost all generations and no limitation time spent needed for dine in.
First, we picked the application name based on internal voting on Figma. From 6 name options, fortunate enough, the name I suggested, ‘Dinescape’ (stands for dine and escape), got the higher vote. Yeay!
Afterwards, based on the discussion, we set Target Market, Purpose of the Application, Metrics and Role. Role was important to understand the needs and desires of each status for running the business.
The discussion continues to decide user behaviors, pain points and ideation (before the app exists).
Before continuing to conduct the quantitative research, we also considered several important things such as competitor, potential problems, probability unsolved problem, business view, benefit for user & seller
At this stage, we conducted quantitative research on 15 testers with various backgrounds by direct phone and text chat. The queries and result compiled as follows:
Next stage, we tried to create two types (before and after the app exist) of Customer Journey
Furthermore, Fahmi and I worked for User Flow on draw.io
Almost done, Iman sketched the storyboard based on rough wireframe low-fi as well as the logo.
Finally, we introduce you prototype of Dinescape!
Thank you for stopping by!